Weekly Gaming Update #17 – A Day Late, A Dollar Short

Whoops, a little late on this again.  April was such a bleh month for me for whatever reason–I had trouble doing much of anything productive, let alone make these posts.  I’m sure May will be better.

Games Started

Pikmin 3 – In Progress
Puyo Puyo Tetris – In Progress

Games Beaten

Shovel Knight: Specter of Torment
Probably my favorite of the three Shovel Knight campaigns.  Specter Knight is a little hard to control at first, but once you get the hang of midair slashes and the like it’s really fun to play.  I’m really thankful for the cloak that has you not auto-die if you hit spikes or fall in a bottomless pit though… sometimes landing those jumps are incredibly difficult.

Backstage Pass
I wanted to like this, but my god is it so simultaneously dull and infuriating.  Like I was trying to work towards a specific character’s romance ending, but suddenly the hearts just stopped… filling up, which is the indication for the romance ending.  I dunno why.  And two other characters’ (who I only talked to from time to time) stars started filling up (friendship endings), despite me not talking to them.  Then the ending I actually saw was the fourth of these characters, who I almost never talked to, and of course that path ended terribly because I never talked to him!  And I have no clue how any of this happened.  Any of it.  And, there was a bunch of stat raising and I don’t really know the point of it other than me having to click more and sometimes get a random conversation and how am I talking to John again my god I don’t remember wanting to talk to you ever how did I get this ending!  Despite all this I really want to play through again just to get a semi-satisfying ending (with a guide, of course) and since the damn game likes John so much I guess I’ll just do his path because why would I want to date Adam, fine game you win

Kirby Planet Robobot
Definitely my favorite Kirby game.  I really like the robot and how the powers work with it, and I enjoyed the new powers too (at least new for me, it’s been a bit since I played a modern Kirby game).  It’s not too long, and doesn’t really force any stringent requirements on the play to beat (I’m looking at you and those Rainbow Coins, Mass Attack).  If you’re playing the levels even somewhat like you should and being a little observant, you can easily get the number of Code Cubes you need to reach the bosses.  I really like how they balanced it!

The Secret of Monkey Island: Special Edition
I guess I could some this up in a word, that word being ‘meh’, but I’ll say more.  I sort of wish that the Special Edition gave the game more than a facelift… maybe including a hint system for what to do next if you get stuck would be nice.  Monkey Island is a pretty old game, so I can’t fault it too much for its archaic and obtuse nature, but they could have tried to modernize it at least a little.  Also, in my opinion, trying to play the thing with a keyboard and mouse was really more difficult than it should have been… it’s a point and click adventure game!  I eventually switched to a 360 controller.  and why doesn’t the Steam version have the 360 achievements on it?  Oh, and the art style was kinda… meh.  Honestly I probably should have just played the original version…

In Progress

Puyo Puyo Tetris
Adventure Mode is hard, I suck at Tetris, and am only passable at Puyo Puyo.  That about sums it up.

Pikmin 3
Gotten through a few days, this is a lot of fun!  The time limit stresses me out a tiny bit, but it seems less overbearing than the first game’s limit, at least.  Still only have Red and Rock Pikmin at the moment, but I assume I’ll get more types soon, as I’m still unlocking new areas.

Goals for Next Week

I’d like to start working on my Steam games.  It’s my highest collection of unbeaten games, and I’d like to get it below 10 unbeaten ones before the Summer Sale comes along to ruin any progress.  Also I’m trying to get through a few more games (Pikmin 3 being one of them), so maybe work on them, too.  I’m taking a little break from Persona 5, as great as it is I’m a little burned out by so much playtime in such a short period…

See you next week!

 

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Weekly Gaming Update #16 – Hey, wait a second…

What happened to #15? I was pretty sick last week, so I didn’t want to write anything.  So this will just have two weeks worth of updates instead!

Of course, this is a day late itself…

New Games Bought

Super Mario Run
I played the demo, it was fun enough, so I bought it.

Backstage Pass
I bought an indie VN bundle from Indiegala, but this is the only game I decided to actually keep from it.  Seeing as it retailed at $30 and the bundle was $4.49, so it was a decent deal regardless.  Hopefully the game is good!

Burly Men At Sea, Kathy Rain, Machinarium
These are the games I decided to keep from the Humble Mobile Great Adventures Bundle.  Yay more mobile games!

Shovel Knight: Specter of Darkness
I didn’t technically buy this, but the update finally came through on Wii U!  I only love more Shovel Knight.

New Games Started

Kirby: Planet Robobot – In Progress
Super Mario Run – Beaten
Burly Men at Sea – Beaten
Shovel Knight: Specter of Torment – In Progress

Games Beaten

Burly Men At Sea
It’s a very short, but pretty and neat adventure game.  There’s really nothing more to say about it, though.

Super Mario Run
I found Super Mario Run to be… weird.  I like it, but at the same time, I don’t.  The Tour mode is extremely short, so the bulk of game time goes to Toad Rally.  Toad Rally is interesting in theory… race against other people and go for the best score.  But, with different colored Toads to collect, kind of ridiculous requirements to unlock things, and losing Toads if you happen to lose, it’s more of a grind than any premium game has any right to be.  But, it’s still fun.  I got particularly good at the sky Toad Rally stages, so I was able to eventually accumulate Toads, but it can really be a pain losing by a couple points and losing 20 or 30 Toads.

In Progress

Persona 5
I’ve been making progress, but with such a long game, it’ll take a while to get through.  I’ve made it to the fifth Palace, and I’m still loving the game.  It’s the mix between Persona 3 and 4 that I always wanted.  I wish it didn’t take so long to really level up social skills, though… I want to level up Confidants, darn it!

Kirby: Planet Robobot
I’ve gotten through the first three areas.  This is probably the best Kirby game I’ve played–the ways that they mixed up the ‘same old’ formula is amazing, and it’s done without having to change the core of the game like Mass Attack or Rainbow Curse do.  It’s really worth picking up and playing.  Additionally, the Code Cubes (read: Progress MacGuffins) are pretty easy to pick up if you’re observant, so I don’t feel like I’m being gated because I have the wrong power at the wrong time or something.

Shovel Knight: Specter of Torment
I’ve been waiting for this!  Specter Knight plays really differently from Shovel Knight and Plague Knight, but it’s so much fun using the auto lock on and dashing around maps.  Of course, I’m kind of bad at it, so I have to have the clock that prevents auto-death from pitfalls and spikes at all times, but it’s worth it.  I’m working through the final stages now, and it really requires some precision platforming.  It’s a blast!

Goals for Next Week:

I need to beat some shorter games… My spending has caused a bit of a problem with my backlog this month!  So, I want to at least try and even it all out, or at least not have the numbers looking as bad as they are now.  I have several shorter games to work through, so it’s time to take a break from Persona 5 and bunker down on them!

Well, we’ll see how I do next week.