My first experience with the Klonoa series didn’t go too well. It was the GBA entry that came out in America, Dream Champ Tournament, and I simply did not enjoy it. However, after reading up on the series and failing to remember why on earth I didn’t like that game, I decided to buy this PS2 game and give the series another shot…
…And I was far from disappointed.
Klonoa 2, like most of the games in the series, is a platformer. I won’t go into the story too much because, while there isn’t too much to it, it’s far more fun to just experience. Of course, because of that Klonoa 2 relies on its gameplay and presentation to impress, and it does so fantastically. Instead of going in full 3D like many other games at this time, Klonoa 2 decides to stick with a 2D field, with 3D graphics (sometimes called 2.5D). The graphics are colorful and still look great, even all these years later. The levels are beautifully created and decorated, and it’s a joy to play through. Platforming itself is fun, as well; it’s a bit on the easy side, but the light puzzles scattered about, as well as the boarding stages help to break up the typical level format, making it so that it doesn’t get old. The game itself is quite short, but it doesn’t overstay its welcome, and it’s easy to simply boot it up and replay it, regardless of changing content.
I could go on, but I feel that I shouldn’t… mainly because Allistair Pinsof from Detructoid recently wrote an article about the game that describes everything I could say in so much of a better way. Go read it!