Avalon Code

I may not be a Nintendo fangirl, but, man, do I love the Nintendo Power magazine.  Almost every time I get a copy, I learn about some awesome, new DS game that has almost no information on the Internet about.

And, here we are again, with a new, thrilling DS game I must rave about.

This game’s name is Avalon Code, and it’s a new Action RPG from some developer no one knows (Marvelous Interactive).  But, it’s much, much more than “just another ARPG”.

In Avalon Code, the end of the world is coming… but you’re not out to save it.  Instead, you’re out to find what should be saved, and reborn into the new world.  To do so, you must use the Book of Phophecy, and that’s where things start to get a little… weird.

Whenever you find someone or an enemy to scan, the Book will show their picture and name on the left page, and their “code” on the right page.  The fun part is, you can change around the code however you wish, perhaps curing someone of a deadly illness or adding the fire element to a weapon, or almost whatever you wish.  It looks to be an extremely interesting touch, and, if implemented as promised, would add tons of replayablity, just to see what weird stuff you could do in the next “end of the world”.

As if an added perk, and graphics to this game are gorgeous, as Marvelous Interactive, who helped with the DS remakes of Final Fantasy III ans IV.  You can tell by the screenshots, they used a similar style for Avalon Code, but it’s still different enough that it’s a unique, new feel.

The graphics may look like the FF remakes, but the style still looks different enough that its unique.
The graphics may look like the FF remakes, but the style still looks different enough that it’s unique.

Avalon Code looks to be a refreshing new ARPG, and it’s all I can do to hope that it’ll be as good as it looks.  It’s not slated for an American release until sometime in 2009, but hopefully more information will come out before then.

Captain Rainbow

There I was, shifting through Gametrailers on a sleepless night, when I stumbled upon only one of the greatest superheroes of all time.

His name?  Captain Rainbow.

Why is he great?  He’s just so… damn… weird.

I gotta say, I’m a little late on the Captain Rainbow boat, though.  After looking into the game a bit more, I see that it was not only announced in the beginning of July, but the game’s already released in Japan!  Aw, man…

Regardless, though, I’d like to share my thoughts about this quirky Wii game, even though its chances of ever being released in the US are slim to none.

Now, Captain Rainbow is about, well, the superhero Captain Rainbow!  But not all is right with our hero.  See, over time, the Captain has lost his popularity with the children, who latch themselves onto newer, cooler heroes.  So, Nick (you, his real identity) goes to Mimin Island, where its rumored that there is the power to grant any wish.  Pretty cool, right?

While at Mimin Island, you’ll meet some of Nintendo’s stars that have been left in the dust… and some of them aren’t doing to well, either:

It’s your job to help these forgotten stars, well, feel better about themselves, and well, that’s the gist of the game.  (You can get a pretty nice overview of the game here)

According to Joystiq…

Captain Rainbow appears to be one part Animal Crossing, and one part action. The titular yo-yo wielder will make his way about Mimin island, helping its inhabitants and playing certain minigames, the rewards for which are crystals known as “kirarin”. Collecting 20 kirarin will open up one of the game’s action portions, in which the Captain will traverse a side-scrolling level to collect a falling star, which will grant the wish of one of the island’s inhabitants.

Okay then… we can chalk that up as one of the many reasons that this game will never come out in America.

Want another?  Just LOOK at Captain Rainbow.

He doesn’t just imply the stance of homosexuality, he damn near screams it, and since, for whatever reason, the general American populace is more than terrified of the “different” sexual preferences, and more importantly, if their children learn anything at all about it… but that’s for another day.  The point is, if the game was even THOUGHT about for a translation and release, we’d see so many soccer moms trying to burn down Nintendo of America’s building it… well, wouldn’t be good.

Well… I guess, in the end, Skip (well… or, little known for their Chibo-Robo game) seems to have an interesting game on their hands, but it only seems to one the less uptight countries can enjoy… I can’t hope for an American release, but maybe, just maybe, a European English release.  Hey, it happened for Fresh Picked Tingle’s Rosy Rupeeland…